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Astrid Groenewegen

behavioural Design

Applied behavioural science series: The Power of Chunking

By All, Behavioural Science Insights

Behavioural science is fascinating. Understanding some of the fundamentals of human decision-making will give you far more control over successful outcomes of personal and professional goals than you might have ever expected. But how do you turn this science into practice? This is a blog series highlighting the best insights from behavioural science translated into how to make them work for you daily. Behavioural science applied. To help you make better decisions that will help you improve your wellbeing, work and society. This is part 1 of this applied behavioural science series: the power of chunking. Or, How to improve your capability to remember and learn.

Behavioural science: The power of chunking

One thing we all want more of in life is simplicity. In fact, mostly, our brain loves simplicity. We all have a very ingenious decision-making system in between our ears that helps us make decisions with as little effort as possible. Even now, your brain is continuously working hard for you to do as little thinking as possible. Most of the choices we make are based on automatic shortcuts. To save brain bandwidth for the decisions, we do have to contemplate rationally.

This so-called two systems thinking, that was discovered by Kahneman and Tversky, is actually a lifesaver if you imagine an average person is making 35.000 choices a day. Varying from minor decisions, such as should I step to the right? To decisions that have a greater impact, such as should I hire this person? Making all these decisions consciously would go beyond our cognitive abilities, so we need our subconscious mind.

But the truth is, sometimes we want to be consciously aware and remember things. We want to have the capability to learn, for instance. And well, you need some conscious awareness for that. That’s where the technique of chunking can help you out. In Behavioural Design, a very important notion is the fact you can boost desired behaviour if you make the behaviour easier to perform. In our SUE | SWAC Tool©, this is referred to as your capability (can you perform the desired behaviour).

So, let’s get back to learning and remembering. How can we make it easier for you to learn and remember? If you take the way our brain operates as a starting point, we need to start at the notion that our brain loves simplicity. By chunking or grouping separate pieces of information into chunks, this is exactly what you will be doing. Let me give you an example. Read these three sentences once and then say them out loud by heart:

Remember far is to information easier
Pieces is divided into up it if
Our logical are head that patterns in

Quite hard, right? Now, try these three sentences:

Information is far easier to remember
If it is divided up into pieces
That are logical patterns in our head

I bet; this time it was no problem at all. Fact is, it was exactly the same information only represented in another way.

Our brain is a pattern-making machine, as soon as we can discover patterns it is much easier to make decisions or to remember things.

I read this very interesting book by David Epstein called Range. In one of the first chapters, he dives into what makes up for a savant. Those chess players or piano virtuosos that stun everyone from the age of 3 with their talent. You probably have heard of the 10.000-hour rule: you need to practice something for 10.000 hours to become really good at it. Only that way you can reach the savant or elite level.

Kahneman and Klein found this only holds true for domains that are characterized by predictable patterns and logic. Like playing golf, playing classical music or a game of chess: ‘There are rules, and boundaries and patterns repeat over and over, feedback is extremely accurate and usually very rapid’. Now, you probably don’t have the ambition or are a tat late age-wise, to become a savant, but still, something very interesting was discovered with savants that can be relevant to you and it has everything to do with chunking; The plot thickens George Villiers would say.

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Change in perception: you don’t need 10.000 hours.

It was often thought that next to the 10.000 hours of repetitive exercise, savants had another characteristic. Savants must have a photographic memory. A logical conclusion if you witness young children who play symphonies by heart or four-year-olds that beat chess players ten times their age with impressive high-pace gameplays. But the truth is, savants in the predictable domains are masters at chunking.

Several savants were put to the test by different researches. Epstein refers to an experiment National Geographic TV did with Susan Polgar, the world’s first female chess grandmaster; they printed a mid-game chess play with 28 pieces on the side of a truck. Susan glanced at the truck and then recreated the game flawlessly. When they printed a random play with fewer chess pieces on the truck, she could barely recreate the play. It lacked existing chess patterns.

Chess players don’t have photographic memories and remember every single chess piece; they chunk meaningful pieces together that form familiar patterns.

Chunking may seem like magic, but it comes from the patterns savants have locked into their memory in those 10.000-hour repetitive study. Interested to know more about how to optimise your learning experience? Here’s were you can read sone more on spaced repetition. A variety of chunking applied to learning.

Chunking is all about presenting information in a way that it is easier to process for people.

So, the good news is: you don’t need a photographic memory to remember things. Better news still, you don’t need to put in 10.000 hours to be a chunking master. The world we live in is often far less familiar and predictable than golf, chess or classical music. ‘Our rules of the game are often unclear or incomplete, there may or may not be repetitive patterns, and they may not be obvious, and feedback is often delayed, inaccurate or both’. So, focusing for 10.000 hours on patterns in daily life is less relevant.

Chunking can help people make sense of the complex world they live in.

You can use chunking to help someone make sense of what you are offering them or what you want them to do. But chunking is more than just providing someone with a logical pattern. If you chunk information or to do’s or goals, you are breaking-up a larger whole. Chess players don’t remember a whole game strategy; they remember parts of the tactics. So, when looking at behaviour:

Chunking can work as a way to break-up a harder to perform behaviour into smaller, manageable steps.

 

How to change habits using chunking

Some practical examples that may help you boost your sales, change the attitude in consumer behaviour or effectively design a customer experience or user experience. Let me start by telling you how to change habits using chunking: If you want someone to quit smoking, a sticky habit, that CAN be very difficult to change.

You can make it simpler by breaking up the quit-smoking-behaviour behaviour into chunks. The NHS has introduced a perfect example of this thinking. They help people stop smoking by not by focussing on quitting smoking at once but by helping someone step-by-step. First, you can apply for a free ‘stop smoking kit’. It contains things like nicotine patches and a squeezy toy to give you something in hand to replace your cigarette. But they guide you towards the end-goal of quitting smoking easily. By for example, first sticking on the patches and sending you motivational emails.

Visual: NHS

 

If you break down a goal into smaller steps, people feel more confident that they can reach the end-goal.

Therefore, chunking is also very effective in helping someone reach their goals. But also consider using chunking if you are trying to achieve a goal. Don’t focus on running the marathon at once, but start at 1K, 5K, 10K. You will get there in the end (and if not, running is just not your thing which I can relate to completely but that’s a different story).

 

How to improve sales conversion using chunking

Let’s check out some more examples of companies who do a good job adding chunking to their offering and who combine this technique from behavioural economics in marketing or advertising. The first example is the blogging platform Ghost which shows that chunking may help you improve your sales conversion and get you more online sales. Maybe you have ever heard of the ‘aha moment’ describing that point that people start to get value from a product and keep on using it. Ghost introduced a simple five-step process to guide users to the essential steps to get value out of the platform. These steps are laid out for users, and they see a satisfying green check mark and a strikethrough for tasks they’ve completed.

The only challenge with having someone takes steps on your website is that they have to be online to see the site. This was solved by Ghost by sending users who had left the online set-up process conditional emails depending on where they left off in the process.

Visuals: ghost.com

 

These emails gave clear guidance on how to finish the step. Eventually, they were able to boost the efficiency of their conversion rates with 370%, only by chunking the behaviour into smaller steps and guiding people through them.

 

How to shape behaviour using chunking

Another company who helps people develop good financial behaviour by chunking tasks is HelloWallet. They do this via a weekly Sunday email that contains just one small manageable financial task for users to focus on – perhaps merely setting up a holiday savings fund, and no more. HelloWallet points out that it takes just three minutes to set up, and by dividing up savings behaviour into smaller weekly chunks, people begin to develop better financial habits and are more likely to meet their goals. HelloWallet’s research shows that success in these small tasks builds people’s confidence and make them feel more able to tackle their finances.

Visual: HelloWallet

 

How chunking helps us remember things top of mind

Another upside of chunking is that our capability to receive and retain information improves.

You probably have experienced it yourself: have you ever better remembered a phone number by chucking it? For instance, the SUE | Behavioural Design phone number is (+31)202234626. But I remember it by chunking it: 223 4626 (the country and area code are in my automatic brain already so I don’t have to chunk those). This is why our phone number is also displayed in chunks on our website: To make it easier for visitors to remember it.

Why chunking works psychologically is that the chunks are seen as one ‘unit’ of information.

So, instead of remembering all separate digits, I just have to remember four chunks. Making the cognitive steps smaller. There now maybe is a question that comes to your mind. Is there anything known about the optimal number of chunks? Well, this has been researched. Early behavioural research revealed that humans best recall seven pieces of information plus or minus two. However, more recent studies show that chunking is most effective when four to six chunks (or steps) are created.

Conclusion: chunking is applied behavioural design

To conclude, chunking is a practical user-centred design approach that helps people to make hard behaviour easier to do.

By limiting steps or units of information, someone has to do or remember you help them lower their cognitive needs. At the same time, you boost their confidence, memory and capability to perform the desired behaviour. How’s that for making behavioural economics work in practice? Not bad, not bad at all.

 

Astrid Groenewegen
Co-founder SUE | Behavioural Design

 

 

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How do you do. Our name is SUE.

Do you want to learn more?

Suppose you want to learn more about how influence works. In that case, you might want to consider joining our Behavioural Design Academy, our officially accredited educational institution that already trained 2500+ people from 45+ countries in applied Behavioural Design. Or book an in-company training or one-day workshop for your team. In our top-notch training, we teach the Behavioural Design Method© and the Influence Framework©. Two powerful tools to make behavioural change happen in practice.

You can also hire SUE to help you to bring an innovative perspective on your product, service, policy or marketing. In a Behavioural Design Sprint, we help you shape choice and desired behaviours using a mix of behavioural psychology and creativity.

You can download the Behavioural Design Fundamentals Course brochure, contact us here or subscribe to our Behavioural Design Digest. This is our weekly newsletter in which we deconstruct how influence works in work, life and society.

Or maybe, you’re just curious about SUE | Behavioural Design. Here’s where you can read our backstory.

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Leading Distributed Teams Report

Leading Distributed Teams – Behavioural Research Report

By All, Citizen Behaviour, Employee behaviour

Today we published a report called “Leading Distributed Teams”. The report is the output of a behavioural research project did in April 2020. We wanted to learn how working as distributed teams affect team behaviour in terms of productivity, creativity and wellbeing. From a scientific point of view, the COVID-19 crisis is a god gift. It’s nothing more than a gigantic A/B test that offers us a unique opportunity to learn how office-work and home-work have an impact on team behaviour.

Leading Distributed Teams Report

What the Covid crisis can teach us

The Corona-Crisis provides us with a unique learning opportunity for designing the ultimate gratifying work, combined with the perfect work-life balance. This report offers a deep understanding of how distributed working contributes to this. More importantly, it gives managers and leaders lots of practical insights into how they can coach their team to benefit the most from distributed working. 

The essential idea from the report is that if you want to understand team behaviour, you need to take the human behind the professional or manager as your point of departure.

If you want to understand the humans in professional teams, you need to understand their deeper needs and desires they wish to see fulfilled and their more deep-seated fears and anxieties they want to be tackled. 

That’s why the question “Is working from home better than working in the office?” is not the right question. It’s much more interesting to turn this question outside-in and ask ourselves:

How might ‘distant working’ or ‘working in the office’ help people to

  • Be more successful in achieving their goals?
  • Overcome bad habits like being distracted?
  • Take away fears and uncertainty about their performance?

The answer to this question can pave the path to a very near future in which we can experience the joy of being part of a high-performance team. At the same time, having more than enough time left to pursue our personal goals, instead of wasting too much time in our lives on traffic jams, pointless meetings, highly distracting office spaces and patronising managers.

What you will learn in the report

The big challenge for the managers and leaders who need to manage their teams will be to promote the positive behaviours that contribute to high-performance output and wellbeing while suppressing the behaviours and habits that stand in the way of achieving these outcomes. 

This research paper will give you a deep understanding of: 

  • The behavioural forces that make or break team success.
  • How offices both promote and kill high-performance team behaviour.
  • How working from home solves some negative office dynamics.
  • How working from home create new challenges that need to be solved.
  • How managers can lead distributed teams successfully.

There are two ways to download the report

We understand that reading this report requires a bit of a time investment (probably 30-45 minutes). But I promise you will learn a lot if you do. You will have a more profound understanding of the problem if you take the time to read the quotes that people gave to express their feelings and thoughts.

behavioural design - illustration birdeyes

Executive Summary

Read the executive summary if you want to pick up the most critical insights and recommendations.
Take me there

Full Report

Study the full report If you want a deeper behavioural understanding of the forces that boost or inhibit high-performance output.
Take me there

Interested in turning these insights into action?

There are several ways in which you leverage Behavioural Design to boost your team’s performance and your talent’s personal development. Contact us for more information or click on the links below to find out more right away.

ONE-DAY TEAM WORKSHOP

We can help boost your team’s collaboration, motivation and development. Our one-day in-company ‘Habits of High-Performance Teams’ workshop is a great opportunity to get you team together again and have them reinvent working together.

BEHAVIOURAL DESIGN SPRINT

We can help you innovate and grow your team in a Behavioural Design Sprint: a fast-paced, evidence-based approach to leverage behavioural science to achieve operational excellence.

BEHAVIOURAL INSIGHT SPRINT

We can help you unlock the behavioural barriers and boosters that can help transform your team to a high-performance team in a Behavioural Insight Sprint.

How do you do. Our name is SUE.

Do you want to learn more?

Suppose you want to learn more about how influence works. In that case, you might want to consider joining our Behavioural Design Academy, our officially accredited educational institution that already trained 2500+ people from 45+ countries in applied Behavioural Design. Or book an in-company training or one-day workshop for your team. In our top-notch training, we teach the Behavioural Design Method© and the Influence Framework©. Two powerful tools to make behavioural change happen in practice.

You can also hire SUE to help you to bring an innovative perspective on your product, service, policy or marketing. In a Behavioural Design Sprint, we help you shape choice and desired behaviours using a mix of behavioural psychology and creativity.

You can download the Behavioural Design Fundamentals Course brochure, contact us here or subscribe to our Behavioural Design Digest. This is our weekly newsletter in which we deconstruct how influence works in work, life and society.

Or maybe, you’re just curious about SUE | Behavioural Design. Here’s where you can read our backstory.

 

Cover image by: Alex Rosario on Unsplash.

sue behavioural design
sue behavioural design

Training and sprints during Covid-19

By All, Behavioural Science Insights

Behavioural Design and Covid-19

Training and sprints will continue

It would be the worst Behavioural Design if we as SUE wouldn’t come up with interventions to help contain the Covid-19 outbreak. Starting with how we manage things at SUE for all our clients and participants. And not to mention for our team. At our offices we have already taken all the measures that are advised:

  • We wash our hands regularly
  • Most of us are working virtually right now
  • We have special hygiene soaps in the offices
  • We have stopped shaking and hugging (and we are big on hugs)

But we are taking things a step further.

Make Behavioural Design work for you

Join our virtual Behavioural Design Academy and see how you can effectively change behaviour and habits to cope with this crisis.

Behavioural Design as part of a solution

Behavioural Design might be needed more than ever right now. In these times of uncertainty, we believe our clients and participants need all the help they can get not to come to a standstill. How can you make sure your clients are still coming to you? How can you make sure you and your team can still be a high-performance team when forced to work virtually? How can you install team habits? How can you better understand the psychology from clients, citizens and employees so you can help them make better decisions? How can we design behaviour to help slow the spreading of the virus down?

You might have been forced to stop travelling, but that doesn’t mean you want progress to stop or even worse to come to a standstill.

More know-how on Behavioural Design can help prevent a standstill or even help you acquire know-how to outsmart the competition (and virus). That’s why we will continue sprinting and training. SUE is going virtual as long as the outbreak isn’t contained. And SUE will start making free content and training to help organisations and people to install the new behaviours needed in these times. Just keep an eye on our newsletter that you can join on our homepage and this blog.

The reason for going virtual

After reading up on trustworthy sources on the Covid-19 outbreak, one of the most important conclusions is that we can help slow-down and contain the outbreak if we make sure a little people as possible come into contact with each other. We found this interesting graph that shows it in one clear picture:

That’s why we have decided to go fully digital at SUE. We feel it is our responsibility to our clients, participants and employees to protect them as much as we possibly can. By not bringing them together in one room. We have set-up a virtual training and sprint room, and we have all technology in place to visually collaborate from a distance.

Book a virtual Behavioural Design Sprint

Book a Behavioural Design sprint to prevent a standstill and have Behavioural Design help you turn this crisis into progress.

An interesting pilot

Maybe we can make the saying ‘never waste a good crisis’ true for every one of us. We will develop, prototype and improve new working habits.

Let’s turn this forced virtual working into a blessing. If we can make this work, we can also keep it up when this Corona crisis is over.

It could open possibilities for employees to have more flexibility as working from home reduces their travel time. It can open up new ways of wokring that helps parents spend more time with their kids. It can make teams surge as this time can help them experiment with high-performance team habits. It can maybe help this planet as breaking the habits to jump on planes, to commute to work by car or shop ’till we drop is replaced by more positive habits. It will be an interesting journey, and yes, we will experience setbacks. But this crisis will force us to learn super quickly to build better behaviours. Necessity is the mother of all progress. In the meantime,

We will take you along on our journey to help create better habits.

Both in staying on top of our game in work performance, but also in finding out how to make sure you still feel genuinely connected when not being in the same space. We will share this in our newsletter and on this blog. Interesting times and we hope you will join us on this ride. That is both necessary, but also extremely intriguing.

Our clients and participants

If you have booked a sprint with us, we will contact you personally to give you all instructions how to participate in the virtual sprint to help you come up with solutions to make Behavioural Design work for you. Do you want to book a new virtual sprint, as you also might feel Behavioural Design is the missing layer to dealing with this crisis? Please contact us; we can help you out with everything.

If you have enrolled in our Academy, we have sent you an email with the latest update on how you can access the virtual training will take place. Please also check your spam folder to find it. Do you want to join the Academy? Just enrol on the Academy page, and you’ll get all the information on how to join the virtual training room. The dates mentioned on the website are still the dates of the training.

Contact

Please don’t hesitate to contact us if you have any questions: hello@suebehaviouraldesign.com
By phone: +31 20 2234626

Watch the complete overview of our blogs on behavioural design.

sue behavioural design
We Want You - Uncle Sam

The Behavioural Design of Applying for a Job

By All, Personal Behaviour

How do you apply for a job? From a Behavioural Design point of view, this is a fascinating question. When you are applying for a job, there are several challenges you need to overcome. It’s a multi-level game in which you need to figure out how to reach level 3 or 4 with one single run. This blog post will tell you which levels are important and how to reach them.

 

A context of fierce competition for attention

First of all you have to be aware that most companies like ours get about 2-5 applications per day. In addition, those applications have to compete with about 50 other e-mails we have to try to process per day. That means you only get about 10-20 seconds to trigger my curiosity to invest more time in learning more about you. Don’t get me wrong, this has nothing to do with being an asshole. It has everything to do with having to figure out how to process the flood of information  – in my inbox alone – that is competing for my attention every single day. Add to this the daily requests by vendors who approach us by phone or e-mail to “have a coffee” and you must realize that time is incredibly scarce and valuable.

Applying for a job is a classic choice problem: With a very limited amount of information and a limited amount of time, we need to make a judgement of whether we want to invest more time in getting to know you.

How to trigger curiosity?

The best way to help us to make a decision is to offer us system 1 shortcuts. One of the core principles of the Behavioural Design Method, that we train at the Behavioural Design Academy is “Help people to make a decision without having to think”. What this means is that the more we have to use our rational brain to figure something out, the more we end up with not making a decision at all. Here are a couple of tips to create shortcuts when you’re applying for a job:

  1. Get introduced by someone we know and trust. If you can get someone to vouch for you, you make it a lot easier for us to get curious
  2. Never pull a stunt to grab our attention. Applying for a job is a delicate seduction process. You wouldn’t set up a surprise act on your first Tinder date, won’t you?
  3. Be intriguing: what are surprising things you’ve done in the past, both in your personal, as well as your private life, that proofs to us that you’re an interesting person? Past behaviour never lies.
  4. Signaling: There’s a lot of value that you communicate in the effort you put into reaching us. We once got a hand written love letter in which the candidate wrote why and when she fell in love with SUE. We hired her on the spot. She still works at SUE.
  5. Study the people to whom you are writing your application. It’s not that hard to find the founders on Twitter, Linkedin and Google. Try to find out what they write about and try to contribute something to the things they are passionate about.

Summary: Think Outside-In

An application is like professional flirting. It might take a little more effort to go from Awareness to Interest to Desire and Action. Sometimes it even takes a couple of years. But just like with every every challenge to influence someones behaviour, you have to think outside-in: Try to figure out what the Job-to-be-Done is of the person you try to persuade, then take away their anxieties, then present yourself als the best solution to their pains and make them understand how hiring you would offer them gains that are incredibly valuable.

 

One more thing: At SUE we prefer to recruit within our network of Behavioural Design Academy alumni,or people who participated in one of our Behavioural Design Sprints.  The simple reason is that are already familiar with the Behavioral Design Method©.

 

I hope this blog post inspired you to rethink the way you design your application process approach. Good luck!
Tom

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Join the 1.500 forward-thinking professionals who already graduated!

How do you do. Our name is SUE.

Do you want to learn more?

Suppose you want to learn more about how influence works. In that case, you might want to consider joining our Behavioural Design Academy, our officially accredited educational institution that already trained 2500+ people from 45+ countries in applied Behavioural Design. Or book an in-company training or one-day workshop for your team. In our top-notch training, we teach the Behavioural Design Method© and the Influence Framework©. Two powerful tools to make behavioural change happen in practice.

You can also hire SUE to help you to bring an innovative perspective on your product, service, policy or marketing. In a Behavioural Design Sprint, we help you shape choice and desired behaviours using a mix of behavioural psychology and creativity.

You can download the Behavioural Design Fundamentals Course brochure, contact us here or subscribe to our Behavioural Design Digest. This is our weekly newsletter in which we deconstruct how influence works in work, life and society.

Or maybe, you’re just curious about SUE | Behavioural Design. Here’s where you can read our backstory.

sue behavioural design
how to influence the ones at power

How to influence those in power?

By All, Citizen Behaviour

How do you influence those in power? Have you seen the talk that Observer journalist Carole Cadwalladr did at the official TED2019 conference last week? Her performance became a viral sensation because she did what nobody dared to do before. In a conference, sponsored by Google and Facebook and with their high-priests Mark Zuckerberg, Sherryl Sandberg, Sergei Brin, Larry Page and Twitter-CEO-turned-mindfulness-hipster Jack Dorsey in the room, she named and shamed them in front of their peers and the whole world. For how their platforms are undermining democracy, and for how they keep refusing to look that dirty truth in the eyes.

Carole Cadwalladr speaking at TED2019

Carole Cadwalladr speaking at TED2019 – click for video

Influence 1: Public shaming works

Of all the efforts to get these leaders to take action for the havoc their platforms are causing to society, this might be the most powerful one. It reminded me of my favourite quote by the American philosopher Richard Rorty:

“We resent the idea that we shall have to wait for the strong to turn their piggy little eyes to the suffering of the weak, slowly open their dried-up little hearts. We desperately hope there is something stronger and more powerful that will hurt the strong if they do not do these things.”

Rorty argued that the only way to change the behaviour of the ruling elites is to persuade them that it’s in their interest to do the right thing. The robber barons agreed to more human labour laws, only when it became clear that the alternative was a revolution.

Influence 2: We’re suckers for social status

We, humans, are total suckers for social recognition. We’re continually signalling our desired social status to others through our cars, the house we live in, our job titles, our relentless attempts to build and maintain our personal brand on social media, etcetera.

Being wealthy and successful is the highest form of social status you can achieve in Western Society.  The problem is not “success” as such, but the cultural narratives that surround success. One of those dominant narratives is that both success or failure is your achievement. (It’s not, it’s your social background that determines the number of opportunities you will get).

Another one is that the State is bureaucratic and corrupt and you should outsmart the State by paying as little taxes as possible. Being successful is all about out-smarting the State. However, everything that contributes to opportunities and success (the availability of talent, infrastructure, business partners) is being paid for by taxes.

Influence 3: Villify and glorify

Lot’s of people thought it was an absolute disgrace how fast the super-rich in France pledged more than 1 billion (!) Euro for the restoration of the Notre Dame Cathedral. If it’s that easy for them to give away, then why not give all that money to societal and environmental problems, that are in part being caused by their greed? Their behaviour is obscene, and we should remind them of their obscenity.

If you want them to do the right thing, turn them into heroes for doing the right thing. Let’s not do this by applauding them for their philanthropy schemes, but for contributing to the general well-being by paying their taxes. The real heroes of society are all the entrepreneurs who create jobs, contribute to building thriving communities, try to come up with new business ideas to tackle the environmental challenges, etc.

I hope Zuckerberg, Sandberg, Brin and Page opened their piggy little eyes last week at TED19. I hope they are gradually starting to realise that society doesn’t think of them as heroes anymore,  but as the crooks who crippled democracy, just because it made their billionaire shareholders even richer.

Want to learn more?

If you want to master the science of influence yourself, you could consider enrolling in our two-day course Behavioural Design at our SUE | Behavioural Design Academy. You can download the Academy brochure.

Or maybe you currently have a challenge in which you want to influence choice or change behaviour. Please, take a look at our Behavioural Design Sprint. It might be the answer you’re looking for.

Or could be you just would like to get to know us a little better. We happily introduce ourselves here.

What is design thinking?

By Behavioural Science Insights

In this blog post, we will explain what design thinking is all about. Originating from the innovation arena, it has gained popularity in other business domains. Driven by the success of design thinking of radically focusing on the needs of the user. The how and why behind design thinking is explained in this article.

 

Design Thinking explained

Everybody seems to be design thinking nowadays or has at least have heard of the term. But what is design thinking? Why has it gained so much popularity? Is it something that can help you and your business become more successful? In this article, we will give a short design thinking masterclass. So, you’ll know what everybody is talking about. And you can see for yourself if you want to start implementing design thinking in your own company. We’ll explain how and lead you to some of the best resources on the internet. To make your life a bit easier, we’ve divided the article into several subsections. Which you can jump to by clicking on the following links:

A new approach to innovation and problem solving
Design thinking implementing the process
The steps in the design thinking process
Design thinking tools and videos
Recap

Design thinking: a new approach to innovation and problem solving.

Design thinking comes from the field of innovation and is a new approach, or process if you like, to solve problems taking the user as a focus point. The method has been described as far back as 1969 by Nobel laureate Herbert Simon. But it really made a lift when d.school of Stanford University came up with a five-step approach to design thinking. Which was given a boost by Tim Brown of IDEO, and explained in his bestselling book ‘Change by Design‘. In this article, we’ll describe their approach, as it is most commonly used nowadays, and very practical to implement yourself.

design thinking

Design thinking: It’s all about human understanding.

Design thinking revolves around a deep interest in developing a deep human understanding of the people for whom we’re designing products or services. It helps you question and enables you to resist to act upon (often wrong) assumptions. Design thinking is extremely useful in tackling problems that are ill-defined or complex. By re-framing the question in human-centric ways. Design thinking is so successful because it focuses on the needs of the user. Understanding culture and context through observation and qualitative research (storytelling) diagnosing the right problem.

Okay, that sounds nice and all. But why do we need this? To put things short, we all think in patterns. We all have ways we are used to doing things. Our habits, what we get taught in school, by our parents, and in the business place. Which is fine, as it helps us deal with everyday situations. We can rely on these patterns of thinking.

Design thinking: Protecting you against automatic behaviour

We need this automatic behaviour to survive. If we had to make every decision consciously. Or had to think about every behaviour rationally. Or had to learn to do everything from scratch over and over again our brains would crash. As we explained in our article about system 1 and 2 thinking of Kahneman. In short, we rely on doing every day – private and business – processes for the most part unconsciously. For example, when we get up in the morning, eat, brush our teeth, and get dressed. We don’t think about it; we do it how we are used to doing it.

There’s one downside to this patterned thinking. It makes it very difficult for us humans to challenge our assumptions of everyday knowledge. Especially when you’re expected to be a paid expert, it can be tough to start questioning your own experience . Also known as the expert fallacy or false authority. So, when we run into a problem that we haven’t faced before. Or that requires a new innovative solution, we often get stuck or come up with old answers that aren’t always the best.

Patterned thinking vs. innovative thinking

Often this difference between repetitive patterned thinking and innovative thinking (also commonly referred to as ‘out-of-the-box’ thinking’) is illustrated by the truck example. Have you heard of it? If not, let us tell you this story.

Some years ago, an incident occurred where a truck driver made a wrong judgment call and tried to pass under a low bridge. That turned out to be too low for his truck. His truck got so firmly lodged under the bridge, that the driver couldn’t manoeuvre the truck through it anymore. But also couldn’t reverse his vehicle. Which not only caused a problem for the truck, but also for the traffic that got stuck behind him. The story goes that the fire department, other truck drivers, road help, and other experts came over to negotiate how to tackle this problem.

Everyone was debating whether to dismantle parts of the truck or break down parts of the bridge. Each spoke of a solution which fitted within his or her respective level of expertise. And this went on for some time.

The story goes, a boy walked by, took a look a the truck and then said, “Why not just let the air out of the tires?”. Which took all specialists and experts by surprise, who were debating for hours trying to solve the problem.

 

design thinking truck

When the solution was tested, the truck was able to drive through quickly. The story symbolises the struggles we face where frequently the most obvious answers are the ones hardest to come by. Because of the thinking patterns we all have within. And it summarised what design thinking helps you realise: design thinking helps you to change the way you tackle problems. It encourages you to explore new alternatives. Creating options that didn’t exist before.

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Design thinking implementing the process

In this next part, we want to give you a concise design thinking masterclass. It will explain the principles of user-centred design. The first advantage and characteristic of design thinking is that it encourages us to take an integrative approach to develop new strategies or ideas. Whereas in a lot of ideation processes the research department passes on insights to strategic planners. Who in their turn pass their insights on to the creatives. And then the ideas are handed over to production to be made. Design thinking sees insight, ideation, and implementation as three overlapping ‘cycles’. You will also come across to these spaces being called ‘understand’, ‘concept’ and ‘develop’.

 

Design thinkers don’t follow these three cycles in a strictly linear way. You could pass through every cycle more than once. Could be you have an idea, but after prototyping your idea with real users, you come to learn they don’t understand it. Or didn’t do what you hoped them to do. Then you have to adapt your ideas. So, you go back to the drawing board.

 

Design thinkers build, test, and learn

We always like to say that strategy is nothing more than a hypothesis that you test, build, and learn. We are firm believers the best strategy is developed through ideation and prototyping. Sometimes the feedback you get in prototyping gives you such an extra insight into the consumer decision-making process. That you have to make a perception switch and come to a new understanding that will reshape your strategy. We like to call this process of including and being open to human psychology the concept of strategy development. As opposed to the more inside-out concept of strategic planning.

The task of a design thinker is to bring all phases together as one harmonious solution. The cool thing – we think – is when you have the design thinkers mindset you break through silos. Whereas the researchers, the creatives, and the strategic thinkers often work in different departments. Now you get to go through all cycles yourself with a multidisciplinary team. Which not only makes your work more interesting but especially makes sure a lot of valuable insights aren’t lost in the process of handing things over to the next department. Design thinking is an integrative approach that adds value and fun. And which is a springboard for innovative, smart thinking that puts humans first.

 

The steps in design thinking

Let’s dive a bit deeper into the stages of the design thinking process. There are five steps in total:

Empathy
The first step of the design thinking process is called empathy. You try to understand human psychology and try to find out why people make decisions. The goal is to gain an empathic understanding of the problem you are trying to solve. You could do this in several ways. One of the most reliable methods is observation. Watching what people do. Why this is a proven method is because a lot of what people do is sub-conscious. If you’d ask them, they wouldn’t be able you to give you a (correct) answer. But you could also consult experts, extreme users, or do qualitative research to gain a deeper personal understanding of people’s emotions, needs, desires and fears. Empathy is crucial to a human-centred design process as it allows to set aside your assumptions about the world or your target group. It is all about understanding behavioural psychology and identifying behavioural patterns.

Define
In this stage, you put together the information you gathered during the empathy stage. This is where you will analyse your observations and refine and focus the problem you are trying to solve based on what you found while empathizing with your user. We often tend to define the problem inside-out. For example: “We need to gain 5% more market share in gym subscriptions by the end of next year”. But the whole point of design thinking is that you start thinking outside-in. So, your problem definition should also be human-centred. For example: “We need to help people to build the healthy habit of coming to the gym so fewer people will quit”.

Ideate
This is the stage where you try to come up with as many as possible solutions to your problem. Several techniques have proven to be very useful like ‘brainwriting‘ or the ‘crazy eight‘. It is essential to get as many ideas or problem solutions as possible at the beginning of the ideation phase. Behavioural research done to research the effectiveness of teams have shown that individuals are best at coming up with as many diverse ideas as possible, whereas a group is best at picking the most promising ideas. A technique used for this is called dotmocracy. If you’re interested in unlocking more creative power from a group, you could read our post ‘3 techniques that will supercharge your team’s creativity“.

Prototype
Prototyping is all about learning. Your job is now the make some inexpensive, scaled down versions of your idea that can be shared and tested with the actual users. There are several ways to prototype. You can write value propositions on a page; you can make a first landing page, you can create a storyboard or sketches. This is an experimental phase, so it’s not about making the perfect prototype. It’s about making a prototype that will help you gather valuable user feedback.

Test
We go about the testing phase by doing qualitative interviews with our end users or potential target group we are trying to influence. Very important to remember to tell and not sell. You’re not at the stage of convincing someone yet; you are here to learn where your product, service, idea, etc. needs improvement. Which parts are unclear? What turns out to be the killer feature? All the test insights will be used to do an ideation round again to optimise the idea based on real user feedback.

 

Design thinking on steriods: Behavioural Design Thinking

When you combine the method of design thinking with behavioural science, you will get design thinking on steroids or Behavioural Design Thinking. Because a better understanding of human psychology you will get:

1) Better insights into why people do what they do;
2) Better ideas on where to look for solutions;
3) Better prototypes, because you will have a much sharper understanding of what specific behavioural outcome you’re designing for.

 

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Design thinking tools and videos

There are a lot of tools and techniques to use to make every step of the design thinking process worthwhile. The masters of design thinking are the people of IDEO, and they did us all a massive favour by developing a design thinking toolkit that they’ve put online for all of us to use. Google has also put a great designsprintkit online. Just take a look in there, and see which tools you like.

One of the founders of IDEO, David Kelley, has given an hour long interview explaining his view on design thinking. You can watch it here:

IDEO has also made a series of videos explaining the mindsets design thinkers should have.

1. Iterate, iterate, iterate featuring Gaby Brink (1.16 min.)

2. Empathy (1.26 min.)

3. Creative Confidence featuring David Kelley (11.47 min.)

4. Embrace ambiguity featuring Patrice Martin (1.19 min.)

5. Learn from failure featuring Tim Brown.

 

 

6. Optimism featuring John Bielenburg (1.18 min.)

 

 

 

Recap

Design thinking is a process to come up with truly innovative ideas that are radically human-centred. The five-step approach of empathy, define, ideate, prototype and test help you to find solutions to problems with an outside-in view. Tapping into the consciousness and sub-conscious of your potential users. And helping you to validate your ideas before the money runs out.

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How do you do. Our name is SUE.

Do you want to learn more?

Suppose you want to learn more about how influence works. In that case, you might want to consider joining our Behavioural Design Academy, our officially accredited educational institution that already trained 2500+ people from 45+ countries in applied Behavioural Design. Or book an in-company training or one-day workshop for your team. In our top-notch training, we teach the Behavioural Design Method© and the Influence Framework©. Two powerful tools to make behavioural change happen in practice.

You can also hire SUE to help you to bring an innovative perspective on your product, service, policy or marketing. In a Behavioural Design Sprint, we help you shape choice and desired behaviours using a mix of behavioural psychology and creativity.

You can download the Behavioural Design Fundamentals Course brochure, contact us here or subscribe to our Behavioural Design Digest. This is our weekly newsletter in which we deconstruct how influence works in work, life and society.

Or maybe, you’re just curious about SUE | Behavioural Design. Here’s where you can read our backstory.

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Cialdini Influence in practice

By Behavioural Science Insights

In this blog post, we want to give some examples of how to use Cialdini’s six principles of persuasion in practice. Well, we won’t explain all the principles ourselves, but Cialdini will do so too. Some of the persuasion principles come with a video in which Dr. Cialdini explains the principle himself. If you want a more extensive explanation the work of Cialdini on the psychology of influence, please make sure to read this post that will give you a recap of his work as published in his bestselling book ‘Influence.’

 

6 Universal Principles of Persuasion

In his book, Robert Cialdini uncovered 6 Universal Principles of Persuasion. Shortcuts that our brain uses to make decisions, or in Cialdini’s words shortcuts that make people ‘say yes.’ What makes the work of Prof. Cialdini so interesting is that he shows influence at work. He translates scientific research in the area of behavioural design and human psychology into practical business applications. His widely acclaimed studies are highly instructive to those who want to be more influential.

The six universal principles of persuasion (POP), also called the principles of influence are:

  • Reciprocity
  • Scarcity
  • Authority
  • Consistency
  • Liking
  • Consensus or Social Proof

In this post, you’ll find a series of videos in which Robert Cialdini explains the persuasion principles himself on various business conferences. It’s, therefore, a showcase how broadly his thinking can be used in practice.

Persuasion Principle 1: Reciprocity

“People say yes to those who have given to them first.” In this short 3.16 minute video, Cialdini tells about the social norm that exists across cultures that explains why the reciprocity principle helps to influence people’s behaviour. Who would think that remembering someone’s birthday could be so important if you want people to remember yours? You’ll know after watching this video.

 

To summarize: give what you want to receive. If a colleague needs help, and you can ‘lend’ him one of your team members, you’ll get his help later.

 

Persuasion Principle 2: Scarcity

People want to have what is scarce. How can you use this in daily business? There have been several examples of the scarcity principle working simply by saying something will be limited. There’s been an example that when British Airways announced that they would no longer fly to London – New York twice a week with the Concorde as too little passengers were using the service, sales took off the next day. Nothing changed about the Concorde, it became scarce and therefore wanted.

You can also use the scarcity principle by using exclusive information to persuade. Influence and rivet key players’ attention by saying for example ‘just got this information today.’

 

Persuasion Principle 3: Authority

“People are very willing to follow the lead of an authority. Suppose you are that authority? The implication is that you need to your background, experience, and credentials in the minds of the people you want to influence before you begin the process of influence”. This is how Cialdini starts his explanation of the principle of persuasion called ‘authority’. To sum it up, the principle shows that if an expert says it, it must be true. You can watch the 3.20-minute video here:

 

Don’t assume your expertise is self-evident. Instead, establish your expertise before doing business with new team members or clients. In conversations before a meeting, describe how you solved a problem similar to the one on the agenda.

Persuasion Principle 4: Consistency

If you want to get the loyalty of people that don’t quite trust you yet, the best way is to make them commit to something. Use the foot in the door technique where a small request paves the way for compliance with larger subsequent requests. To fully use the long-lasting power of commitment and consistency:

  1. Make people commit to something small first, making it easier to follow-up with larger requests;
  2. Try to showcase their choices to the public, so that they’re now accountable to everyone else;
  3. Get them to put in as much effort as possible, so that they’ll perceive the results as more worthwhile.

Persuasion Principle 5: Liking

“The number one rule of sales is to get your customer to like you. That’s true, but I am going to give it the status of the number two rule of sales. Here’s the number one rule in my view. It is not to get your customer to like you; it’s come to like your customer”. This is how Cialdini starts his keynote speech on the Australasian Real Estate Conference. Watch this 4.46-minute video, and you’ll know exactly what Cialdini sees as the psychology of persuasion when talking about the persuasion principle ‘liking’ and how you can use it to boost sales.

How do you get to like your customer, client, patient or user? By using the same tools, you can use for them to like you. You try to discover similarities. If you find something about someone you truly admire, you are going to like that person more. It’s all about having empathy. The key skill every behavioural designer should have. But it has to be genuine. It has to be true. This is how you can make sure you’ll find a genuine reason to like your ‘public.’ Cialdini explains this in this 5.02-minute video.

In short: to influence people, win friends through similarity. Create any bonds with peers, bosses and direct reports by informally discovering interests. And praise: charm and disarm, make positive remarks about others.

 

Persuasion Principle 6: Consensus/Social Proof

People follow what those around them are doing. In this video, Cialdini explains the principle of social proof. He uses the case about reusing towels in hotels. What’s very interesting is that he makes a clear distinction between cooperation and social proof. Want to know why cooperation didn’t work, and social proof did? Watch this 6.01-minute video taken on a pharmaceutical conference in Las Vegas.

 

And to add on to this, a very short video (0.55 minutes) in which Cialdini explains the door hanger experiment, that showed how social proof could help people save energy.

How can you use social proof in another way? Use peer power. For example, ask an esteemed ‘old timer’ in your company to support your new initiative or plan.

BONUS: free cheat card 'Principles of Influence'

Especially for you we've created a free cheat card 'Principles of Influence'. For you to keep at hand, so you can start using the insights from this blog post whenever you want—it is a little gift from us to you.

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How do you do. Our name is SUE.

Do you want to learn more?

Suppose you want to learn more about how influence works. In that case, you might want to consider joining our Behavioural Design Academy, our officially accredited educational institution that already trained 2500+ people from 45+ countries in applied Behavioural Design. Or book an in-company training or one-day workshop for your team. In our top-notch training, we teach the Behavioural Design Method© and the Influence Framework©. Two powerful tools to make behavioural change happen in practice.

You can also hire SUE to help you to bring an innovative perspective on your product, service, policy or marketing. In a Behavioural Design Sprint, we help you shape choice and desired behaviours using a mix of behavioural psychology and creativity.

You can download the Behavioural Design Fundamentals Course brochure, contact us here or subscribe to our Behavioural Design Digest. This is our weekly newsletter in which we deconstruct how influence works in work, life and society.

Or maybe, you’re just curious about SUE | Behavioural Design. Here’s where you can read our backstory.

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Kahneman fast and slow thinking explained

By Behavioural Science Insights

Excerpt: this is a reference page. Here you can find the fundamentals of Kahneman’s breakthrough work on human decision making. Firstly, it will address his discovery of fast and slow thinking. Secondly, the importance of our unconscious mind in making decisions and influencing behaviour will be discussed.

1. Kahneman Fast and Slow Thinking

On this page, we want to give you a quick guide to Daniel Kahneman’s groundbreaking work about decision making. Maybe you’ve already heard of system 1 and system 2. Or you’ve heard Kahneman was the first psychologist to win the Nobel prize for economics in 2002. Could be you’ve heard about cognitive biases and heuristics. Enough to be intrigued. He is one of our heroes and the godfather of behavioural economics. We’ll give you the highlights of Kahneman’s thinking which he published in his best-selling book ‘Thinking Fast and Slow.’

Therefore, this isn’t so much an article as a reference page that you can consult whenever you want to know more. Or reread about Kahneman. To make your life a bit easier, we have created page sections so you can easily jump to the subject that is of particular interest to you. We also have included shortcuts links for this page as well as links to more detailed information if you want to dive a bit deeper. The page sections:

System 1 and 2
The power of your subconscious mind
Heuristic: definition and meaning
Cognitive bias

System 1 and system 2

Most importantly, the groundbreaking research of Daniel Kahneman showed that our brain has two operating systems. Which he called system 1 and system 2. These are the differences between the two systems of our brain:

System 1

  • FAST
  • DEFINING CHARACTERISTICS: unconscious, automatic, effortless
  • WITHOUT self-awareness or control “What you see is all there is.”
  • ROLE: Assesses the situation, delivers updates
  • Does 98% of all our thinking

System 2

  • SLOW
  • DEFINING CHARACTERISTICS: deliberate and conscious, effortful, controlled mental process, rational thinking
  • WITH self-awareness or control, logical and skeptical
  • ROLE: seeks new/missing information, makes decisions
  • Does 2% of all our thinking
How do you influence minds and shape behaviours? How do you change other people’s, as well as your behaviours? How do you help people to make better decisions? Isn’t it strange that the majority of all of our behaviours and communication aims at influencing other people? Yet, at the same time, we have no clue about the principles and laws that govern influence?

System 2 is a slave to our system 1

To summarize, you could say that our system 2 is a slave to our system 1. Our system 1 sends suggestions to our system 2 which then turns them into beliefs. Do you want to know more about the differences between system 1 and 2? We’ve created a more elaborate overview of the main characteristics of system 1 and 2. Or maybe you’d like to hear Daniel Kahneman himself explain the concept of system 1 and 2? This is a good video to watch and is only 6.35 minutes long.

 

 

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The power of your subconscious mind

Kahneman’s additional discovery of the bandwidth of each system was what made this research so significant. It was a breakthrough into the lack of reasoning in human decision-making. He showed how the two thought systems arrive at different results, even though they are given the same inputs. Foremost, however, he revealed the power of the subconscious mind; where we all tend to think we’re rational human beings who think about our decisions and about the things we do. Kahneman demonstrated that we’re (almost) completely irrational. But that’s a good thing. It’s our survival mechanism.

35,000 decisions a day

On average we all have about 35,000 decisions to make each day. These differ in difficulty and importance. It could be taking a step to your left or right when talking. Or deciding to take the stairs or elevator. But they all hit you on a daily basis. If you had to consciously process all these decisions your brain would crash. Your automatic system’s primary task is to protect your system 2 in order to prevent cognitive overload.

There are a few ways our automatic system lightens the load on our deliberate system. First, it takes care of our more familiar tasks by turning them into autopilot routines, also known as habits. But what system 1 primarily does is rapidly sift through information and ideas without you even noticing it by prioritising whatever seems relevant and filtering out the rest by taking shortcuts. These shortcuts are also called heuristics. We’ll explain them in the next section.

We are all irrational human-beings

Above all, we all have to accept that we are irrational human beings almost all the time. Even if you think you’re not. Somehow we can accept our irrationality, or at least understand it when it’s explained to us, but we keep making the same mistake with others. When trying to influence someone, we tend to forget they are irrational too. We often try to convince somebody with rational arguments or facts. We love to tell someone about the benefits of our products or services or ideas.

Decisions are based on short-cuts

However, the decision of the person you’re trying to convince isn’t based on this rational information. It’s based on system 1 shortcuts. Kahneman’s work demonstrates that people struggle with statistics and cannot reason the probable outcomes of their decisions. A second very important insight from his work is that our decisions are driven by heuristics and biases. We’ll dive deeper into those in the next two sections.

Heuristic: definition and meaning

The shortcuts our system 1 makes are heuristics. The definition of a heuristic, as can be found on Wikipedia, is:

Any approach to problem-solving, learning, or discovery that employs a practical method, not guaranteed to be optimal, perfect, logical, or rational. But instead sufficient for reaching an immediate goal. Where finding an optimal solution is impossible or impractical. Heuristic methods can be used to speed up the process of finding a satisfactory solution. Heuristics can be mental shortcuts that ease the cognitive load of making a decision.

A heuristic is our automatic brain at work

If we bring it back to Kahneman’s thinking, a heuristic is simply a shortcut our automatic (system 1) brain makes to save the mental energy of our deliberate (system 2) brain. This is our survival mechanism at play. You’re probably already familiar with the experience of heuristics. We sometimes refer to them as a gut feeling, guestimate, common sense, or intuition. We use heuristics for problem-solving that isn’t a routine or habit. The way we ‘build’ heuristics is by reviewing the information at hand and connecting that information to our experience. Heuristics are strategies derived from previous experiences with similar problems. The most common heuristic is trial and error, trying to solve a problem based on experience instead of theory.

The availability heuristic

Another example is the so-called availability heuristic. When making a decision, this heuristic provides us with a mental short-cut that relies on immediate cases that come to our mind. Or easier put: we value information that springs to mind quickly as being more significant. So, when we have to make a decision, we automatically think about related events or situations. As a result, we might judge those events as being more frequent or more probable than others. Therefore, we have a greater belief in this information and tend to overestimate the probability and likelihood of similar things happening in the future.

Heuristics can be wrong: biased

The problem with heuristics is that sometimes they’re wrong. They are nothing more than mental shortcuts that usually involve focusing on one aspect of a complex problem and ignoring others. Therefore, heuristics affect our decision-making and, subsequently, our customer’s behaviour.

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Cognitive bias

With all this in mind, you could say that Kahneman discovered something very interesting about our cognitive abilities as human beings. To be clear about the meaning of cognition, let’s take a look at how the dictionary defines it.

“The mental action or process of acquiring knowledge and understanding through thought, experience, and the senses.”

What Kahneman discovered is truly paradigm shifting. It is breakthrough thinking that can even hurt egos. We are far less rational and far less correct in our thinking than we’d like to give ourselves credit for. The side-effect of heuristics is that we all suffer from cognitive bias. A cognitive bias refers to a systematic pattern of deviation from norm or rationality in judgment, whereby inferences about other people and situations may be drawn in an illogical fashion. Individuals create their own ‘subjective social reality’ from their perception of the input.

List of cognitive biases

There are a lot of cognitive biases. You can take a look on Wikipedia, at their extensive list of cognitive biases or check out an overview we made of the most common ones. The most important thing to remember is that we all base our decisions on a heuristic, and we all are influenced by our cognitive biases. By being aware of the most common biases, you can anticipate them.

Cognitive bias in recruitment

To round things up, here is an example that ties up all the concepts of Kahneman discussed in this post. Think about recruitment. If you have to interview a person for a position for your team or organisation, the chance of this person is getting hired is proven to be established in the first 10 minutes. What happens? A person steps into the room and your system 1 makes a fast, mostly unconscious judgment based on heuristics. This leads to certain biases in your judgment. If the person is similar to you, your system 1 instantly likes him or her (liking bias). If the person wears glasses, your system 1 thinks he or she is smart (stereotyping bias). It all happens fast.

Lowering mental stress

In conclusion, your system 1 has sent these suggestions to your system 2 without you even noticing it. And your system 2 turns those into beliefs. The rest of the interview your system 2 looks for affirmation of the system 1 suggestions. To recap, our brain simply loves consistency. It lowers our mental stress or cognitive overload. And there you go. You base your final judgment on the two operating systems of your brain. Helped by heuristics and skewed by cognitive bias. We do this all day, in all kinds of situations.

BONUS: How to become a better recruiter by understanding your biases'

Especially for you we've created a free cheat card to make sure you avoid these biases in HR situations. For you to keep at hand, so you can start using the insights from Kahneman whenever you want—it is a little gift from us to you.

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To sum it up

To sum it up, by understanding Kahneman you can understand human decision-making. Because if you understand human-decision making, you can understand human or customer behaviour. You can see how we are predictably irrational. Dan Ariely wrote a beautiful book with this title, which we highly recommend. However, we just have to accept our own irrationality and understand that if we want to convince someone or try to nudge them into a certain behaviour, they are just irrational too.

Would you like to know more?

We have created a brochure telling you all about the details of the Behavioural Design Sprint. Such as the set-up, the investment, the time commitment, and more. Please, feel free to contact us any time should you have any further questions. We are happy to help!

Download the brochure

Go ahead, there are no strings attached!

How do you do. Our name is SUE.

Do you want to learn more?

Suppose you want to learn more about how influence works. In that case, you might want to consider joining our Behavioural Design Academy, our officially accredited educational institution that already trained 2500+ people from 45+ countries in applied Behavioural Design. Or book an in-company training or one-day workshop for your team. In our top-notch training, we teach the Behavioural Design Method© and the Influence Framework©. Two powerful tools to make behavioural change happen in practice.

You can also hire SUE to help you to bring an innovative perspective on your product, service, policy or marketing. In a Behavioural Design Sprint, we help you shape choice and desired behaviours using a mix of behavioural psychology and creativity.

You can download the Behavioural Design Fundamentals Course brochure, contact us here or subscribe to our Behavioural Design Digest. This is our weekly newsletter in which we deconstruct how influence works in work, life and society.

Or maybe, you’re just curious about SUE | Behavioural Design. Here’s where you can read our backstory.

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3 techniques that will supercharge your team’s creativity

By All, Employee behaviour

This blog post shows you three super-effective techniques rooted in behavioural science to supercharge the creativity of your team. It does require to kill off one creativity habit we all use: the brainstorm. But trust us, the techniques we propose instead are much more effective and fun!

One habit we need to shake: brainstorming

Before we get to the goods of supercharging your team’s creativity, there’s one thing that needs to be taken care of first: we need to say goodbye to the good old brainstorm. For good. Maybe it sounds a bit harsh, but sorry, there’s no pardoning act. Brainstorms should die. The ‘inventor’ of the brainstorm Alex F. Osborn gave birth to brainstorms in 1939. So, it’s about time for a makeover. But let’s not question his intentions. According to Wikipedia Mr. Osborn “Was frustrated by employees’ inability to develop creative ideas individually for ad campaigns, in response, he began hosting group-thinking sessions.” And it still holds true: Solitary creative processes have an entirely different dynamic and output than a process in which great minds collide.

But why, oh why, are we then all still trapped in those everlasting flip-over led sessions that feel like such a waste of time and resources and where great minds tend to collapse instead of connecting?

Looking at brainstorms from a human psychology perspective, there’s a quite simple explanation. When a group engages in a group think process, the leader of the pack prevails. It is just nature. The one who is the loudest is heard the most. And the highest in rank at the table is often followed. The real problem with this is that a group only delivers a fraction of the possible number of ideas in a brainstorm.

 

How to supercharge the creative capital of a group

But there’s an upside to this: Research shows that teams are terrible in coming up with ideas but great in selecting ideas. So, if we fix the ideation part of the process, we can create magic. In fact, three simple behavioural design techniques can have a massive impact on the creative output of a group. They will help you to unlock the creative potential of a group, even of presumed non-creatives.

Research shows that teams are terrible in coming up with ideas but great in selecting ideas.

 

Boosting creativity: How Might We Questions

The first technique has to do with a human psychology principle that’s called the Framing Effect: How information is presented shapes our opinions about it. In this case, it is the question from which you jump-start your creative thinking. You can drive creative output by designing the problem using these three magic words: “How Might We?” Feel how the “Might” instantly liberates you: It urges you to go ahead and explore, to free your mind, be boundary-less, an explorer or pioneer even. Compared to its tight ass brother ‘Can’ it makes a world of difference. Just feel what it does to you when you frame the question as ‘How Can We?”. The ‘Can’ immediately forces you to think about the possibilities and even worse the impossibilities; practicalities also, harshly limiting the number of ideas already at the start of the process.

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Boosting creativity: brainwriting

When getting to the ideation part of the creative process we’ve to keep a few human psychology principles in mind. The first is social proof: People tend to follow the lead of others. Sometimes this manifest itself in the social bias of Authority: We have a strong tendency to comply with authority figures. Or we adjust our behaviour to reflect positively on how peers see us: The Reputation bias. The job to be done in the ideation phase is to reduce the biases that could potentially reduce the creative output and install a free-flowing non-judgmental exchange and ideation process that sparks everyone’s creative fire.

You’ll be amazed by the number and diversity of ideas you as a group will come up with in such limited time. From everyone. The bold and the timid. The upper rankers and the climbing uppers. The creatives and the presumed non-creatives.

A technique to do so is Brainwriting. Instead of coming up with ideas as a group, you start by thinking about ideas as an individual. The method is simple. Determine a ‘How Might We Question’. Give every person a stack of post-its. Set a timer for a brief period, somewhere between 5 and 10 minutes, and then as an individual write down as many ideas as possible, no talking, just go wild by yourself. Write down every idea that pops into your mind on a separate post-it. After time’s up, everyone shares his/her ideas with the group. Stick them on a large piece of paper. Describe them if necessary. But don’t comment on each other’s ideas just yet. All you do is grouping the ideas that seem similar. You’ll be amazed by the number and diversity of ideas you as a group will come up with in such limited time. From everyone. The bold and the timid. The upper rankers and the climbing uppers. The creatives and the presumed non-creatives. Then use the third technique to select the ideas.

 

Boosting creativity: dotmocracy

A fundamental concept in behavioural psychology is making target behaviour easier to do. A well-known psychological phenomenon in groups is social compliance. It’s very challenging for an individual to go against the norm, breaking the rules, to think differently. Social deviance is a hard behaviour to show, as it triggers another psychological principle: Loss Aversion. Humans prefer eliminating the risks of loss over increasing the odds of winning. And the most significant loss in a group process is rubbing against the hairs of the highest ranked person in the group and dealing with the personal retributions. But it’s precisely that kind of social deviance of going up against the top-ranked person in the group that helps to select the best ideas. A simple technique to eliminate this pressure and to fight compliance is called dotmocracy.

Loss aversion: Humans prefer eliminating the risks of loss over increasing the odds of winning.

 

The technique is simple: Everyone gets two same colored dots. Everyone groups around the paper with all ideas and at the same moment, you stick a dot on your two favorite ideas. Could be two dots at the same idea, could be dots on your ideas, could be dots on two different ideas. Just pick the ideas that you think have the most potential. Nobody can follow the lead of others, and you instantly get a clear overview of the best ideas. Usually, as a group, you discuss the selected ideas with two dots or more where people are asked to elaborate on the reason for picking the idea. After the explanation, the second round of dotmocracy should be done, placing dots on the ideas that came out as best in the first round. Although sometimes sticking dots at the same time is sometimes impossible (the best group size is therefore 5/6 people), the process shows people authority is not an issue. Everyone’s vote has the same weight. There are no larger dots. No different colored dots. No order of placing the dots.

 

If you only have 30 seconds, read this:

  • Three techniques rooted in behaviorual science can help you to boost the quality and diversity of your creative output;
  • It can help you make your creative output more qualitative as you can involve stakeholders from very different backgrounds, making your ideas more multi-layered and distinct;
  • It offers you a method to come up with ideas on your own without being distracted or disturbed, but at the same time the process involves interaction with others to make ideas better;
  • Instead of working for days on ideas, you come up with ideas fast, and you already get feedback after 15 minutes. Enabling you to make your ideas better or to kill the ideas that appeared not to be as good as you thought at first;
  • It offers new established multidisciplinary teams, such as scrum teams, easy to apply techniques to come up with creative output.

Cover image by BntOman ♥ Ƹ̵̡Ӝ̵̨̄Ʒ✿ under Creative Commons license.

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How do you do. Our name is SUE.

Do you want to learn more?

Suppose you want to learn more about how influence works. In that case, you might want to consider joining our Behavioural Design Academy, our officially accredited educational institution that already trained 2500+ people from 45+ countries in applied Behavioural Design. Or book an in-company training or one-day workshop for your team. In our top-notch training, we teach the Behavioural Design Method© and the Influence Framework©. Two powerful tools to make behavioural change happen in practice.

You can also hire SUE to help you to bring an innovative perspective on your product, service, policy or marketing. In a Behavioural Design Sprint, we help you shape choice and desired behaviours using a mix of behavioural psychology and creativity.

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How to change behaviour by design

By All, Citizen Behaviour

This blog post shows how we can change behaviour by design. It’s hard denying we as humankind are facing serious problems today, and things need to change. Global warming is happening as we speak, obesity is overtaking smoking as the number one cause of death. And for most of us, it isn’t that we don’t care about these problems. Sometimes we care a great deal. Who wasn’t shocked after seeing Before the Flood, the stunning climate change documentary starring Leonardo DiCaprio? Who wasn’t moved by Jamie Oliver’s quest to start a Food Revolution knowing children didn’t even recognize real food like an ordinary tomato? And even if you weren’t aware of these two specific examples: We all know some serious issues are going on.

 

Behaviour change: It’s a framing game

We are all facing a serious challenge when it comes to the planet we all live on. But the interesting question is why don’t we act? Is it because the issues are too big to comprehend? Or do we feel too powerless to make a change? Might very well be, because they are, at least if you frame them as a problem for humankind or the world.

But if you look at global warming or obesity from a different frame, you come to realize they have one thing in common.

People.

You and me.

We eat sugar. We don’t go to the gym. We save time by buying processed foods in the supermarket. We drive cars. We take flights. We buy loads of packaging and forget to recycle. We love taking long showers and binge watch Netflix on the couch while eating crisps.

This way, you realize that the significant issues we’re facing in the world right now can be brought back to simple daily human behaviour. Things we can comprehend. Things which we could change.

So, why don’t we do it? Why don’t we cook with fresh fruit and vegetables? Why don’t we work out? Why don’t we go out and walk more often, for instance to the recycle container? The answer is simple: Because we don’t. It’s that plain simple. We can play the guilt trip or blame game for a much more extended period, but it isn’t relevant, and it surely doesn’t do us any good. Not us as people. Or us as humankind.

Behaviour change: We’re all just irrational.

The only relevant question to ask ourselves is: How can we help people adjust this daily behaviour? How can we nudge people into making better choices on an everyday basis?

I believe the answer is behavioural design. If you want to change behaviour, you need to understand behaviour. You need to know how people make decisions. Why they do things and why they don’t. You need to understand human psychology.

Recent years the understanding of behavioural psychology has skyrocketed. We now know more about the human brain than ever before. To me, the biggest eye-opener was that we all are entirely irrational. Not just a little bit, but for the most part.

We all think we consciously make decisions, we all believe that we control our thinking. But in fact, most of our decisions are made through shortcuts – such as heuristics and biases – and have nothing to do with a rational or controlled thinking process. As one of the groundbreaking researchers in behavioural psychology Daniel Kahneman has put it:

We are very influenced by completely automatic things that we have no control over, and we don’t know we’re doing it.

That explains why the blame and guilt trip game isn’t beneficial. How can you be blamed or feel guilty if most of the time we’re just doing things automatically without even knowing we’re doing it? Dr. Kahneman says it even more prosaic:

We are blind to our blindness. We have very little idea of how little we know. We’re not designed to know how little we know.

To conclude behavioural psychology has given us powerful insights into the human mind.

Behaviour change: Challenging a commonly accepted assumption

To me, a crucial part of solving the puzzle of making this world a better, healthier, happier place is the realization that behavioural psychology challenges a commonly accepted assumption that people who make poor decisions, made the conscious decision to do so. But science has shown us that’s not true.

Still, millions of euros are invested in campaigns to convince people to act differently, targeting their thinking capacity. That’s just money down the drain.

But what is the answer then? Understanding how the mind works is just one thing. But how do you translate scientific research into practice? How can it stop me from eating pizza? From buying sneakers for comfort instead of running? From buying plastic bottles instead of refilling my own? How can we apply science to daily life?

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Changing behaviour: Behavioural design is the answer

I think a behavioural design is the only answer. I do realize design instantly opens up associations about the visual, about aesthetics. But if you look at design in a broader sense and if you take a closer look at what designers do, you see their job is to find new solutions to problems using creativity. And there are some fascinating things to learn from the way they work:

1. Just as behavioural psychologists, designers have always taken humans as a starting point. When designing a new chair, they want people to be able to sit on it. When designing a new fountain pen, they want people to be able to write correctly.

2. Just as a behavioural psychologist, designers do empirical testing. Designers have always used early testing with prototypes. They build scale models; they make paper cut dresses, they make beta releases. They watch how people interact, react or behave. And then measure, learn and adapt.

A lot is written about design thinking. Tim Brown, the CEO of IDEO – one of the leading innovation companies – has written a great book on the subject: Change by Design, if you want to get some more in-depth information.

Behavioural design is the symbioses between two things: behavioural psychology and design thinking.

To me, Behavioural Design is the symbioses between two things: behavioural psychology and design thinking. If you combine those two worlds, you’ll be able to come up with better products, with better ideas and better interventions that will help people make better decisions, as you take people and their irrational decision making into account when developing an idea.

Behaviour change: Change will come!

But to get back to us as humankind tackling the world’s problems, my belief is design thinking is indeed an answer. It will help you:

  • See that obesity, and global warming are both behavioural problems on an individual level, making them comprehensive and tangible;
  • Understand people most of the times aren’t unwilling, but unable to change their behaviour, making you realize you need ideas that enable them to make better decisions;
  • Use design thinking to come up with ideas that influence people’s daily behaviour and get evidence-based results by testing them at an early stage;
  • Experience that change will come;
  • The first step in finding wicked answers to wicked problems is reframing a question to a behavioural challenge.

 

Behavioural design teaches us that the first step in finding a great answer is reframing the question to a behavioural challenge. By doing this, you’ll automatically end up with people. You’ll end up with us. At you. And if all of us make a change on a daily basis, we make an impact. We can change the world. I am convinced.

Astrid Groenewegen

 

 

BONUS: free ebook 'Six rules for Designing your Happiness.'

Especially for you we've created a free eBook 'Six rules for Designing your Happiness.?' For you to keep at hand, so you can start using the insights from Behavioural Design whenever you want—it is a little gift from us to you.

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Go ahead, it’s completely free of charge!

How do you do. Our name is SUE.

Do you want to learn more?

Suppose you want to learn more about how influence works. In that case, you might want to consider joining our Behavioural Design Academy, our officially accredited educational institution that already trained 2500+ people from 45+ countries in applied Behavioural Design. Or book an in-company training or one-day workshop for your team. In our top-notch training, we teach the Behavioural Design Method© and the Influence Framework©. Two powerful tools to make behavioural change happen in practice.

You can also hire SUE to help you to bring an innovative perspective on your product, service, policy or marketing. In a Behavioural Design Sprint, we help you shape choice and desired behaviours using a mix of behavioural psychology and creativity.

You can download the Behavioural Design Fundamentals Course brochure, contact us here or subscribe to our Behavioural Design Digest. This is our weekly newsletter in which we deconstruct how influence works in work, life and society.

Or maybe, you’re just curious about SUE | Behavioural Design. Here’s where you can read our backstory.

sue behavioural design